Aram Potter - VFX and Games Design
Games Design, BA (Hons)
Not available for contact
NB. Views and opinions of students in the degree show are their own and do not represent the views of the University.
I have made 2 games for my final year projects, and have focused on the use of VFX for both games.
Lost Elements Game:
As this was a more game design focused project I focused on game-play, environment and VFX to make a fun and visually appealing game.
The basis of the game entails the player controlling 2 characters which they can switch between, both a fire character and a water character. Their own unique abilities are used to complete puzzles to progress through the game and lift the curse that has been set upon a tomb beneath a pyramid.
I created this game which includes magic, as I thought it would be an effective way of showcasing my abilities with VFX and also test my limits so that I can improve my skills. This is because with making a game that is based around magic, there are many opportunities and possibilities to create VFX to have a visual representation of the player's magical abilities.
Wizard's Playground includes a world in which you play as a wizard. The player can test out their magical abilities, create potions and just have fun with the mechanics and VFX and be creative within a 3D space.