Francis Edwards

Games Design, BA (Hons)

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NB. Views and opinions of students in the degree show are their own and do not represent the views of the University.


This portfolio shows the highlights of my UCLan Games Design final course projects. They can be viewed in further depth on my Twitter and Blog. For my Honours Project, I created an action-adventure game, ‘Svetlana‘. The game follows a young girl with a big destiny – to save the world from evil. Svetlana must overcome eight dungeon challenges (to obtain the abilities known as Planet Power) and defeat the darkness, . This game is inspired by action-adventure classics such as The Legend of Zelda and Golden Sun; and was created in Unreal Engine 4 using Blueprints.

My Games Proposal Project involved a series of short design tasks to create a variety of small levels, a challenge or scenario based around either an existing concept or a modern game. For instance, I had to create an Escape Room Scenario in UE4, improve on an existing mechanic in God of War and add a level to a recent Star Wars game that involved an already used mechanic.