Lukasz Kyc - Games Artist
Games Design, BA (Hons)
Not available for contact
NB. Views and opinions of students in the degree show are their own and do not represent the views of the University.
Industry Interests: Environment Art | Level Design | Technical Art
Excavation Site 2.
My 3D Excavation environment is based in an abandoned Red Ore Mine which aims to evoke a visually powerful narrative. The work process involved designing and building large modular meshes, tile-able textures, layers of materials, then finally adding the volumetric fog elements and atmospheric lighting. I paid close attention to prop and decal placement to ensure the different areas of the scene blended together seamlessly. The alien-like egg feature, glowing and pulsing with veins spreading through the mine floors is intended to add another intriguing story element to the mine.
SOFTWARE: Autodesk Maya | Substance Painter | Epic UE4 Game Engine